(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/1 white and black Inkling creature token with flying.


: Level 2
Whenever you lose life for the first time each turn, put a +1/+1 counter on target creature you control.


: Level 3
At the beginning of each end step, if a modified creature died under your control this turn, create a 2/1 white and black Inkling creature token with flying.
(Equipment, Auras you control, and counters are modifications.)